1.18B


 * 1) Cateye created, added to generic chem lists
 * 2) Sunset Sarsaparilla bottle redesigned: smoother, now transparent
 * 3) Gunner sight added to Gatling Laser
 * 4) Hexagon Reflex Sight added to 10mm
 * 5) Combat Shotgun now uses unique pin sight for iron sights, not simply copying the combat rifles any longer.
 * 6) Radium Rifle now has Recon Scope options, utilizing cut Assault Rifle recon scope design.
 * 7) Circle reflex sights created for Submachine Gun, Institute laser weapon.
 * 8) All bottles now have transparent glass effects.
 * 9) The second and fourth chainsaw blade mods have had their crafting requirements and models swapped. Reason being the sheer damage output of the Saw Blade ends up outclassing even the bleed damage from the other blade once you max out Big Leagues.
 * 10) Buildable Utility Sinks *should* let you sip and fill bottles from them now. Keyword being should, this is still a bit wip.
 * 11) Cash Registers can now be built and found on the Container menu.
 * 12) Nuka and Vim Vending Machines now have "Vending" in their name.
 * 13) Sunset Sarsaparilla loading screen added...this one's experimental, not sure how it'll look til it appears in game, but should be able to do this for all new content eventually.
 * 14) Restored option to wear dog collars and dog chains around the arm (yes, the arm, not the neck. Not sure why they did this) for human characters.
 * 15) Dog apparel will now work for all dog variants, will be testing on the wolf.