1.22B

1.22B:
 * 1) Mods that can be applied to the Combat Armor torso piece can now also be applied to the Minuteman General Uniform.
 * 2) Said uniform will now spawn with the Minuteman Logo on the chest instead of a star. Charisma Bonus raised to 2.
 * 3) Two new missile launcher mods can now be crafted: Scatter/Hive (Fires 9 weaker missiles that cumulatively do more damage) and High Speed (Missile flies much faster at the target). Both of these are nods to NV mods.
 * 4) Speaking of NV, adjusted the survival weight of three ammo types:


 * 1) Missiles now weigh 1.5 lbs, to match their NV weight.
 * 2) Mini-Nukes weigh 3 lbs, in accordance with the above.
 * 3) Fusion Cores now weigh 2, taking into considering the weight of Atom's Judgement and similar sized items. This should allow folks to enjoy the new weapon upgrades a bit more without sacrificing for them as badly, but still be balanced.
 * 4) <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:8pt;font-family:'Roboto Mono';color:#000000;background-color:transparent;font-weight:300;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;white-space:pre-wrap;">Human Virgil's outfit changed to a dirty Institute Bioscience Director outfit.
 * 5) <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:8pt;"><span style="font-size:8pt;font-family:'Roboto Mono';color:#000000;background-color:transparent;font-weight:300;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre;white-space:pre-wrap;">Added additional items to the Bone list to help with the Castle post-Mirelurk cleanup.