1.61

1.61B: 1.61
 * 1) Nukatron Cherry left and right arm weapons now have same crafting requirements.
 * 2) Nukatron Cola blaster restored.
 * 3) Cabot's Lab Coat renamed Clean Lab Coat to go with the next item.
 * 4) The Bradberton Animatronic will give the above item (which it's clearly wearing) instead of the Wasteland Lab Coat (which it isn't)
 * 5) Glow paintball option added to automatron paintball guns.
 * 6) Nuka-Cola Quartz now uses its new look.
 * 7) Paddleball string can now be crafted. 3 rubber crafts 20 string.
 * 8) Adjusted quantity for railway rifle spikes recipe, now crafts 20 instead of 5.
 * 9) Recreated the new Assaultron and Protectron leveled variants, added them to commonwealth leveled lists.
 * 10) Handy Space Laser options for workbench no longer locked to space colors.
 * 11) Adding missing material swaps to Nuka Galaxy paint option for Automatrons to now include laser weapons, such as the above.
 * 1) Tamed animals should no longer fight one another.
 * 2) Tamed animals should no longer attack workshop raiders.
 * 3) Arena Combatants should no longer attack workshop raiders.
 * 4) Clearing the Galactic Zone will now unlock all robot parts.
 * 5) Clearing all park sectors will now unlock NIRA's parts, no need to kill her to acquire them.
 * 6) Streamlined Legendary weapon lists, now all weapons have an equal chance, grenades slightly higher chance of spawning.
 * 7) Thirst Zapper removed from Legendary loot lists (was resulting in some very busted items)
 * 8) Quantum X-01 paint construction made a bit more lore-friendly, now requires having all 35 cores installed.
 * 9) Expanded a few costume reactions to include the following outfits where I could: Mechanist's Armor, AntAgonizer'S Armor, Grognak Costume, Wildman Costume, Nuka-Girl Costume, Pint-Sized Slasher Mask. It's few and far between (most mention the Shroud), but should make for nice immersion hopefully.
 * 10) Crafting requirements for the acid soaker should now make a lot more sense, give 20 ammo instead of 1.
 * 11) Syringer recipes now create 3 ammunition at once, not just 1.
 * 12) Beefed up Kellog's outfit. Now gives increase damage/movement speed while aiming (does not stack with Hitman), DR/ER increased to 45, supports torso lining mods.