0.8


 * 1) Fixes from 0.7
 * 2) -Workshop markers for leaning forward shops moved forward
 * 3) -Fixed animation issue with other marker, cooking ovens.
 * 4) -The Longs can now be applied to supply lines.
 * 5) -Fixed issues with Covenant settlers not properly getting the CanBeAssigned flag.
 * 6) -Beds cannot support more than one settler, corrected counts and bed tallies for all of them.
 * 7) -Coastal Armor now appears with the proper naming standard.
 * 8) -Covenant dialogue fixed.
 * 9) -Corrected error that caused Utility Coveralls to appear as invisible when worn.
 * 10) -Disabled unfinished T-45 and X-01 BoS Officer paints.
 * 11) -Explosive T-60 paint will now show the proper color.
 * 12) -Synth torso armor has color slot added.
 * 13) -Totally Tatoo mags implemented in game accidentally used wrong covers in inventory.
 * 14) -Utility Overalls have gloves restored to them.
 * 15) Companions and NPCs:
 * 16) -Codsworth no longer loses hat options if modified.
 * 17) -Combat Sentry Prototype MKIV, Deezer, Dr. Goodfeels now commandable. Sentry Bot can be moved and sent on supply lines.
 * 18) -Danse's fusion core can now be removed (if you previously met Danse or finished Blind Betrayal, both will still use old version)
 * 19) -Dr. Goodfeels will no longer vanish if you use the Sunshine Tidings Co-Op workbench.
 * 20) -Supervisor White is now hackable.
 * 21) -The following robots are now modifiable at a robot workbench: Deezer, Dr. Goodfeels, Graygarden Robots, Supervisor Browne, Supervisor Greene, Supervisor White. Old parts will still appear on them (sometimes with their in-game engine names) and can be swapped out for their Automatron parts accordingly.
 * 22) Workshop/Settlements:
 * 23) -Renamed Diner Floor to Ceramic Floor, corrected connection points
 * 24) -Renamed Bench (Diner) to Diner Booth.
 * 25) -Ghouls, Settlers, and Traders that appear in the settlements already dead should now be scrappble.
 * 1) Workshop/Settlements:
 * 2) -Renamed Diner Floor to Ceramic Floor, corrected connection points
 * 3) -Renamed Bench (Diner) to Diner Booth.
 * 4) -Ghouls, Settlers, and Traders that appear in the settlements already dead should now be scrappble.
 * 1) -Ghouls, Settlers, and Traders that appear in the settlements already dead should now be scrappble.