1.22C

1.22C:
 * 1) Fixed the keyword restrictions on the combat armor material creation recipes so they will be compatible with the Minuteman General's Uniform
 * 2) Lining support added to AntAgonizer/Mechanist armor and helmets.
 * 3) Inquisitor Marine Helmet mod now has its own separate loose mod.  Something to note: with this this means other mods that add special combat armor material may not show up for the General's Uniform. Essentially the game checked to see if the armor was tier 1 2 or 3, and I modified the tier 3 check to make sure it wasn't 1 or 2 instead to allow the in-game ones to work.