1.82

1.82 – March 24, 2017:
 * 1) Fixed a goof where Clem would sell Atom Cat jackets instead of Tunnel Snakes.
 * 2) Awareness will now increase the duration of all poison effects, not just raw weapon damage.
 * 3) Few touchups on the Adv X-01. Removed the front dimples on the collar after feedback, added scratches to non-Enclave spec map.
 * 4) The Meat Hook's damage has been increased, based off the Bladed Gauntlet in NV.
 * 5) Added a new unarmed weapon, Crawler Cleaver. This is meant to be exceptionally rare, sold by Smiling Larry and used as a melee weapon by Far Harbor's Trappers. A unique version can be found on Shipbreaker on a new game.
 * 6) Made an attempt to fix some of the bugs with the Combat Sentry Bot prototype acting as a settler/settlement guard. These changes will sadly only kick in on a new game.
 * 7) On a new game, Ada will no longer count towards settlement population. This will keep her behavior in line with other settlers.
 * 8) Packaged foods such as Sugar Bombs or Institute Food Packets will now be affected by Highwayman's food boosts.
 * 9) Increased the amount of health given by Institute Food Packets to be on par with NV's MREs (scaled with Fallout 4's increased HP in mind), however their cost has increased as well.
 * 10) Some coursers will have Institute Food Packets on their person.
 * 11) Caravan Lunches can now be crafted at Cooking Stations under Utility. Currently use the Lunchbox as a placeholder.